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Zector 7
›
Patches
›
Zector 7 - Bugfix Update v0.7.3
Zector 7 - Bugfix Update v0.7.3
Zector 7
· published
23 months ago
All events
Read on Steam
Features
Added Machine Gun Turrets that activate once a Beacon Tower is activated, which will defend player from enemies
Improvements
Added icon and mesh for Raw Bug Meat and Cooked Bug Meat
Added Cooked Bug Meat Recipe to Campfire
Increased Days from 24 to 36. Nights remain at 12
Added more ammo to dead body area outside of Zector 3
Increased spawn rate for Tech Rifle in Tech Weapon Crate
Added better loot in Captains Quarters in Zector 3
Changed Interaction Text on Kitchen and Water fountain wall parts to "Use" instead of "Search" so it's more obvious they are interactable
Changed wording for Cupboard and Beacon so it's more understandable what they do
Added more torque/speed to Tech Truck and made it All-Wheel Drive
Bugfixes
Fixed not being able to exit vehicle (Use E to exit now)
Added Cooked Bug Meat Recipe to Campfire
Fixed Video Settings not applying and saving
Fixed Customization screen showing no light on skin shader
Fixed Valley Navmesh that was preventing AI from walking around
Removed duplicate "toggle map" input instructions
Added auto-wrapping to Mission title box
Moved Ammo crate in Captains Quarters so it's interactable