Electronic Market Simulator 1.0 is Here! - Now Out of Early Access

major update

Electronic Market Simulator · published · build 21194976

Hi everyone,

We are thrilled to announce that Electronic Market Simulator is leaving Early Access! Thanks to your incredible feedback and support throughout this journey.

This huge update combines all the major systems, content, and optimizations we've been working on. Here is everything that awaits you in the full version:

New Gameplay Systems

  • Building Upgrades & Expansion - You can now purchase new buildings and upgrade them step by step to expand your business.

  • Crypto Market System - A fully functional crypto market is live! Buy low, sell high, and manage your risks to grow your capital.

  • Cashier Hiring System - Automate your sales! You can now hire cashiers to handle customer checkouts while you focus on store management.

  • Online Order System - Start earning extra income by fulfilling online orders. Frequency and variety have been balanced for better gameplay.

Content & UI Enhancements

  • New Furniture & Shelves - Added various new shelf types and furniture options to the catalog, giving you more freedom in store design.

  • In-Game Tutorial & Guide - Added a comprehensive "Tutorial" section to the Pause Menu. You can check game mechanics anytime without leaving the game.

  • Product Box Helper UI - A new helper interface has been added to product boxes for easier handling and stocking.

  • Localization Updates - Fixed missing or incorrect translations across multiple languages for a smoother global experience.

Optimization & Visuals

  • Nanite & Lumen Optimization - Major adjustments to Nanite static meshes and Lumen lighting settings to ensure high performance without sacrificing visual quality.

  • LOD Improvements - Level of Detail settings for in-game objects have been refined for better frame rates and smoother gameplay.

  • Save System Stability - Adjusted the auto-save interval and fixed issues related to data persistence to prevent hiccups during play.

Balance & Bug Fixes

  • Level Progression Balanced - Player level requirements and product unlocks have been completely rebalanced.

  • NPC AI Fixes - Resolved issues where NPCs would get stuck during nighttime or behave unexpectedly.

  • Critical Bug Fixes - Fixed the POS terminal UI getting stuck, shelves disappearing bug, mailbox UI glitches, and duplication issues with building construction.

Thank you for playing and keep the feedback coming!