1.0.9

Areteion · published

Patch Notes

Areteion v1.0.9

General

  • Increased card rewards across every mode:

    • Solo Constructed, Random Deck Challenge, and Versus AI level-up wins now grant 3 cards (was 2).

    • Ranked, Quick Match, and Friend Challenge matches now grant 12 cards for a win (was 10) and 4 for a loss or draw (was 3).

    • Arete milestone bonuses at 750+ now grant 5 cards (was 4), and at 1000+ now grant 12 cards (was 10).

    • Hero's Journey win rewards increased across the board: Labors now grants 29 total cards across its 5 wins (was 22), Argonautica 46 across 7 wins (was 35), and Odyssey 58 across 8 wins (was 44).

  • Lowered the card reward pity counter from 5 to 3: if you roll a rarity with no cards left to give, it now takes only 3 such rewards (instead of 5) to auto-upgrade the next one to the tier above.

  • Card reward screens (both after a normal match and in Hero's Journey) now show your total cards collected once you've unlocked every Olympian.

  • The in-game Help overlay now explains exactly how card rewards work: rarity odds, copy limits, and what happens when nothing's left to give at a rarity.

  • Reordered the Leaderboards screen's category buttons.

Bug Fixes

  • Fixed the Card Collection count on the Profile screen overcounting, which could make it drift from or exceed its max.

  • Fixed Lynceus, the Far-Sighted not actually dealing damage to enemies on newly revealed tiles (now actually really fixed, hopefully).

  • Fixed Kapelon not counting the Fine Wine you just played toward its Arete gain, causing it to grant less Arete than it should (or none at all).

  • Fixed effects that reduce the cost of a random card in hand being unable to target Delphinia (or similar cards), since its increased cost from non-unique cards wasn't taken into account when checking eligibility.

  • Fixed invulnerable characters still taking damage from splash/AoE combat effects like adjacent damage.

  • Fixed a rare issue where playing a card or ordering a move/attack could target the wrong tile if the board had auto-scrolled (e.g. near the screen edge) right before releasing the mouse.

  • Fixed "gain Favor for all Olympians" effects incorrectly granting Favor to Olympians not active in the game, which could wrongly unlock their Favor-gated card effects.

  • Fixed characters forcibly relocated by effects like Zephyrus and Boreas landing on tiles that weren't properly revealed for their owner, which could hide the character or cause other display/targeting bugs.

  • Fixed card rewards showing only a bare Continue button instead of the progress display when you rolled a rarity with no cards left to give (progress toward an upgraded rarity reward).

  • Updated the artwork for Poisened Arrows (it had the same image as Flurry).

  • Fixed Dolos, Spirit of Trickery's text (sets cost to 1, not 0).

  • Fixed Gift of Beauty not granting any Favor.

1.0.9 · Areteion patch notes · SteamPeaks