Patch Notes
This update focuses on bug fixes and a few quality-of-life changes.
Bug Fixes
- Fixed an exploit involving all wait-based artifacts.
- Fixed a bug where Love would not properly finish combats.
- Temperance will no longer count as an "Alive" unit. If the Effigy is the only unit alive on a team, that team will now lose.
- Fixed Check Notes not working correctly with the Notebook.
- Fixed additional typos throughout the game.
- Fixed an issue where the Monk was not unlocking his starting artifacts after beating Act 2.
- Fixed an issue where the health percentage difficulty modifier was not being applied to recruited party members.
- Standardized the skill level-up curve.
- FPS is now capped at 60 by default.