Hey everyone, Today I'm releasing another small update that focuses on bug fixes and various improvements. There have also been a couple of small additions; Grenades
Be careful letting these loose on your ship! Damage overlay
The damage overlay will show the damage status of your ship structure (walls and flooring) at a quick glance.
Dramatically improved performance when you have lots of internal hull built.
Optimisations when loading a saved game.
Add grenades.
Some text updates.
Various balance adjustments.
Add ship damage overlay. This will quickly show which parts of your ships structure are damaged.
Show a reason on the right click pawn menu why they cannot path to something.
Updated how pawns move when collapsed/died outside the ship when the ship is moving.
Fixed: The loading menu would not always show correctly when loading from within a game.
Fixed: A pawns hair could disappear on the crew bar.
Fixed: Temperature tooltip on the Ship menu would not update its value when hovered.
Fixed: Graphical issues with the stockpile highlight texture.
Fixed: Mental break emote would not follow the pawns position.
Fixed: Some tutorial issues.
Fixed: Some issues with menus auto pausing/unpausing.
Fixed: Combat widgets did not update when removing/equipping a weapon when the pawn is commanded.
Fixed: A crash that could happen when a pawn left the map.
Fixed: Regression with airlock door rotation.
Fixed: Menu regression when a selected blueprint has been constructed.