Halloween Update (Lots added!)

major update

Deathbloom: Chapter 1 · published

A new update is now available for Deathbloom: Chapter 1, the focus is now primarily on Chapter 2 (well into production with influence from player feedback and ideas).

The key features of this update:

Enhanced Map: Explore the world with more confidence

  • A "Last Known Position" marker has been added to all rooms on every level to help navigate the expansive Bachman Manor Estate.
  • More notes and "Map Updates" have also been added so the player can focus more on the game and less on figuring out where they are.

Enhanced Enemies: The residents of the house have more 'personality'

  • The Health and Damage of enemies are more custom to their size and weight
  • The Speed of smaller and thinner enemies is increased
  • Better ragdolls for falling over furniture and sliding down walls, less 'stuck' enemies

Bug Updates: Hammering down all the nails

  • Fixed issues with LOD on certain gameObjects
  • More fine-tuned NavMeshes
  • More accurate Triggers for events

Thank you everyone for being patient and supporting the project, Deathbloom: Chapter 2 will be launched (hopefully) at the end of the year!

-VL

Halloween Update (Lots added!) · Deathbloom: Chapter 1 patch notes · SteamPeaks