War Room: Tactical Sandbox · published
[NEW FEATURE: POST-BATTLE REPORT SCREEN] ● Full Battle Summary: a dedicated report now appears after every victory or surrender, split side-by-side between Team Blue and Team Red, styled to match each interface skin.
● Detailed Casualty Breakdown: tracks survivors, total losses sustained, starting force, and final morale for each side.
● Combat Performance Metrics: new total shots fired and real-time accuracy stats, calculated from actual hits landed during the battle, not just configured values.
● Victory Verdict System: battles are now judged and labeled based on casualty ratios, ranging from Total Domination and Heroic Victory to Tactical or Pyrrhic Victory.
● Most Valuable Unit: the report highlights the top-performing unit of the battle, displaying its portrait, kill count, accuracy, and final HP.
● Animated Scoreboard Presentation: all figures count up from zero when the report opens, with a smooth fade-in/fade-out transition. [NEW FEATURE: LIMITED SUPPLY RESERVE] ● Finite Resupply Capacity: Supply Units can now be configured with a limited reserve (up to 1000), tracked with a dedicated gauge above the unit.
● Out of Supply Warning: once the reserve runs dry, the unit stops resupplying nearby troops and displays a clear on-screen warning.