Off World Racing · published · build 21387782
New Worlds, New Vehicles, Better Physics, More Chaos
This update is a big step forward for Off World Racing, bringing a brand-new world, new vehicles, improved physics, smarter AI, and major visual and performance upgrades across the game.
NEW WORLD: Titan
Race on a methane-liquid moon where traction is never guaranteed.
2 New Titan Tracks
1 Simulation
1 Arcade
New Vehicle: Police Car
New Moon Race: Terry’s Trail
Mars Sim Map Added: Dingo’s Gap
Arcade race renamed to Dingo’s Sprint
Io Updates
Io race version added
Devil’s Pass now available as a Simulation track
Road layouts improved for AI racing
Improved overall vehicle handling and physics
Fixed reverse acceleration issues across all vehicles
Fixed engine disabling mid-race bug
Improved damage system and impact response
Improved nitro effects
Improved Moon Buggy behaviour
Triple XP rewards for Simulation races
Improved AI behaviour and racing lines
AI better adapted to new and revised tracks
Randomised AI setups for more varied races
LAN Multiplayer (Beta) – now in testing
Improved dust trails with better performance
Improved tyre tracks, skid marks, and trail effects
Improved Moon atmosphere, lighting, and backgrounds
Improved Moon track visuals and feel
Improved HUD with meteor warnings and clearer feedback
13 new music tracks added
(Can be skipped during races)
Improved menu look, feel, and camera showcase
Fixed menu button selection issues
Full controller support added
Improved HUD readability and feedback
New speed-based achievements added
New chaos achievements added
General performance improvements across all tracks
Multiple bug fixes and stability improvements