CURE - A Hospital Simulator · published · build 22503087
Added: Multi-seat waiting sofas.
Added: Mouse now centers when opening UI modes (shop, patient status, etc.)
Fixed: Door chime works again.
Fixed: Fixed multiple crash issues.
Fixed: Zombies should no longer strafe.
Fixed: Patients no longer sit or lay on air.
Fixed: Patient navigation is now less jittery.
Fixed: Zombies no longer respect sidewalks.
Fixed: Being able to re-trigger end day counter.
Fixed: Patients no longer randomly get out of bed.
Fixed: Zombies sometimes not appearing properly.
Fixed: Zombies no longer spawn after the shift ends.
Fixed: Patients no longer get stuck trying to get into bed.
Fixed: Patients can now properly use the 2nd (Level 3) entrance.
Fixed: Fixed some large items not displaying properly (beds, washing machines).
Fixed: With a full inventory, items can no longer be accidentally taken from boxes (previously they would auto-dropped).
Changed: Improved vein display in blood test.
Changed: Improved some low poly pavement.
Changed: Improved morgue shelf recognition.
Changed: Improved overall game performance.
Changed: Improved patients going to checkout behaviour.
Changed: Unified interaction and placement range for some items.
Changed: Max FPS setting changed to carousel to avoid impossible values.
Changed: X-ray minigame now registers "press" instead of "release" when taking a picture.
Changed: Floor is now much harder to push items through, no more vanishing items when dropped! (hopefully)
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