📢 Ver 0.3.1.7 - Patch Notes

CURE - A Hospital Simulator · published · build 22503087

âž• Added:

  • Added: Multi-seat waiting sofas.

  • Added: Mouse now centers when opening UI modes (shop, patient status, etc.)

🔨 Fixed:

  • Fixed: Door chime works again.

  • Fixed: Fixed multiple crash issues.

  • Fixed: Zombies should no longer strafe.

  • Fixed: Patients no longer sit or lay on air.

  • Fixed: Patient navigation is now less jittery.

  • Fixed: Zombies no longer respect sidewalks.

  • Fixed: Being able to re-trigger end day counter.

  • Fixed: Patients no longer randomly get out of bed.

  • Fixed: Zombies sometimes not appearing properly.

  • Fixed: Zombies no longer spawn after the shift ends.

  • Fixed: Patients no longer get stuck trying to get into bed.

  • Fixed: Patients can now properly use the 2nd (Level 3) entrance.

  • Fixed: Fixed some large items not displaying properly (beds, washing machines).

  • Fixed: With a full inventory, items can no longer be accidentally taken from boxes (previously they would auto-dropped).

🔀 Changed:

  • Changed: Improved vein display in blood test.

  • Changed: Improved some low poly pavement.

  • Changed: Improved morgue shelf recognition.

  • Changed: Improved overall game performance.

  • Changed: Improved patients going to checkout behaviour.

  • Changed: Unified interaction and placement range for some items.

  • Changed: Max FPS setting changed to carousel to avoid impossible values.

  • Changed: X-ray minigame now registers "press" instead of "release" when taking a picture.

  • Changed: Floor is now much harder to push items through, no more vanishing items when dropped! (hopefully)

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