DS_A.4.2.7

Dungeon Settlers Playtest · published

Bug Fixes

  • Fixed an issue where buildings could be constructed on top of settlement creeps.

  • Fixed a slight downward scrolling issue when using the mouse wheel to zoom in/out in the Research window.

  • Fixed an issue where unit outlines were not properly applied when standing on flowers.

  • Fixed an issue where Lizardmen could not taste the flavor of meat.

  • Fixed a save-file crash that occurred after placing blueprints in dungeons.

  • Fixed an issue where UI windows could remain open when repeatedly pressing ESC during map loading.

  • Adjusted text sizes: tutorial title size corrected, and hotkey display errors fixed.

  • Fixed mismatches between actual positions and colliders when harvesting or selecting walls.

  • Fixed a bug where stats continuously decreased while using Blade Grinding.

  • Fixed a bug where skill points were not refunded on reset if the skill was not registered in the quickslot.

  • Fixed a bug where Golems could throw rocks at enemies that were too far away.

  • Fixed a bug where Goblins attempted to flee using unreachable paths.

  • Fixed a bug where crafting would not proceed to the next available recipe even if the player had enough total materials for the top item, when those materials were split across multiple units.

  • Fixed an intermittent bug where tasks were not properly canceled, causing units to appear to work without increasing workload.

  • Fixed a bug where items with negative quantities could exist on the map.

  • Fixed a bug where certain pop-up windows would not close under specific conditions.

Balance

  • Food expiration time doubled across the board (some raw foods slightly nerfed).

    • Cooked food now generally lasts 1.5× longer than raw foods.

  • Storage containers:

    • Slots increased from 6 → 12.

  • Research:

    • Reduced workload requirements for early-game research.

Miscellaneous

  • Save files appear to be compatible, but stability is not guaranteed and issues may still occur.
    If it has problem when loaded, please start a new campaign. Thank you for understanding.