DS_B.0.2.3

Dungeon Settlers Playtest · published

Improvements

  • Tutorial overhaul for a more approachable experience

  • Main scenario questline streamlined to reduce unnecessary complexity

  • Free Save Mode is now enabled by default

  • Added completion feedback SFX for research and tutorial progression

  • Adjusted default priority between tasks

  • Units now drop all limited resources upon returning from dungeons

Bug Fixes & Stability

  • Fixed a memory leak related to graphical resources

  • Fixed an issue where cursor size appeared incorrectly

  • Fixed a crash caused by missing buildings during land expansion

  • Fixed incorrect area occupation checks when placing blueprints

  • Fixed crashes occurring when removing Vision and Bubblings

  • Fixed issues with bed positioning and duplicate sleep handling

  • Fixed an issue where shortcuts and assigned unit order were not saved properly

  • Improved stability of housing areas after returning from dungeons

  • Fixed missing text keys when demolishing structures

  • Added notification when item drops fail

  • Added previously missing text keys

  • Restored the “Wipe Support Supply Box” event

  • Fixed crafting task errors when materials were split across inventories

  • Fixed an issue where item transport tasks were not assigned if a building was placed over items

  • Fixed a bug allowing crafting during interrupted states through unintended interactions

  • Fixed a bug where Soul Stones were applied multiple times

DS_B.0.2.3 · Dungeon Settlers Playtest patch notes · SteamPeaks