• Disabled research from being performed at the Dungeon Research Table

  • Alert tooltips now display the affected unit

  • Fixed missing event illustrations

  • Items on the ground are now counted as player-owned items

  • Item list on the left is now consistently sorted

  • Added a dungeon merchant to the Stage 1 dungeon

  • Adjusted coefficients for some skills

  • Adjusted quality values for some buildings

  • Fixed a freeze when attempting to repair a Copper Greatsword

  • Fixed an issue where units attempted to eat non-edible items after loading a save while hungry

  • Fixed partial malfunctions in crafting/construction tasks when materials were split

  • Fixed an issue where tasks would occasionally not execute

  • Fixed an issue where completed quest conditions were not displayed correctly after loading a save

  • Fixed an issue where tiles were not updated to walkable after a summoned dungeon monster died while moving

  • Fixed a freeze when setting certain object-targeting skills to auto-cast

  • Fixed an issue where Fast Hand attack speed was not applied

  • Fixed an issue where the mental breakdown filter did not scale with resolution

(update)

  • Mood expectation from lv3 increased,

  • Buff on region2 monsters