Dungeon Settlers Playtest · published
Disabled research from being performed at the Dungeon Research Table
Alert tooltips now display the affected unit
Fixed missing event illustrations
Items on the ground are now counted as player-owned items
Item list on the left is now consistently sorted
Added a dungeon merchant to the Stage 1 dungeon
Adjusted coefficients for some skills
Adjusted quality values for some buildings
Fixed a freeze when attempting to repair a Copper Greatsword
Fixed an issue where units attempted to eat non-edible items after loading a save while hungry
Fixed partial malfunctions in crafting/construction tasks when materials were split
Fixed an issue where tasks would occasionally not execute
Fixed an issue where completed quest conditions were not displayed correctly after loading a save
Fixed an issue where tiles were not updated to walkable after a summoned dungeon monster died while moving
Fixed a freeze when setting certain object-targeting skills to auto-cast
Fixed an issue where Fast Hand attack speed was not applied
Fixed an issue where the mental breakdown filter did not scale with resolution
(update)
Mood expectation from lv3 increased,
Buff on region2 monsters