• Increased the duration of mood buffs gained from sleeping in a room and eating food in a room from 1080 seconds to 2160 seconds (48 in-game hours at 1x speed). However, the duration for “Sleep in Bed” remains unchanged (approximately 24 in-game hours).

  • Adjusted dungeon stay penalties from -4 / -8 / -12 / -16 to -4 / -10 / -16 / -22

  • Fixed an issue where units would attempt to travel excessively long distances when trying to sleep in the dungeon

  • Fixed an issue where incorrect comparison tooltips were displayed for necklaces and rings

  • Fixed a bug where having only one surgical tool could cause an infinite surgery attempt loop during treatment