- Added event illustrations

- Fixed an issue where storage containers were visible in the Farm

- Adjusted unintuitive building colliders

- Fixed an issue where nighttime vision did not load properly after loading a game

- Fixed an issue where animations would stop on game load even when the game was not paused

- Fixed an issue where unit display name text was missing and became disabled

- Fixed an issue where discarded items did not immediately disappear from the left-side inventory panel

- Fixed an issue related to building display order

- Fixed missing bangs/fringe on some units

- Fixed an issue where unit shortcut press would not work properly after dismissing a unit

- Added additional explanation in the expedition window for units afflicted with after the Near-Death Aftereffect

- Re-enabled Free Save when returning from Very Hard difficulty to Hard difficulty

- Added and applied missing text sheet entries

- Added more missing sound effects

- Fixed an issue where sleeping animations/images would occasionally fail to trigger properly

- Fixed a bug where item auto-repair settings were not being saved

- Fixed an issue where feeding units would occasionally behave abnormally

- Fixed an issue where reachability checks were not being performed for construction and gathering tasks

- Adjusted the position of the large monster “?” icon

- Added marker indicators when returning to base