Victory Road Playtest · published
This week, a ton of updates. Card visuals have changed, additional card info for statuses produced by a card has been added, upgrade preview toggle for cards, a new creature Harefew added to early fights, all bosses have art and have been scaled for act 1,2 and 3, new water shader for aqua cards, a sticker limit for cards and a bunch of other smaller changes. We are hopefully getting pretty close to an open demo version of the game being available soon but still requires a good amount of polish.
- New card borders
- Card border colors are based on rarity
- Added new additional info panel for cards that have either a status effect or sticker
- New water shader for Aqua cards
- New create art for Harefew, Haremany, Opogo, Quillbane and Torchtail
- Harefew added to early battle pools
- Scaled all boss fights for acts 1, 2 and 3
- General card description update
- Added card tooltip to sticker bag
- Added two new sticker types: Heal, Shield
- Added a limit of 1 of sticker to cards (will grow with Meta Progression)
- Added checkbox for preview card upgrades
- Updated map legend
- Added a glow to camp icon when hp is less than half on the map screen