Victory Road Playtest · published
This week, we have some very exciting updates! Weather has made it's way to the game. You'll noticed that at the start of the battle, a weather type will be set which can either hinder or help you and your enemies. This will help add further randomness to battles. Also, be on the lookout for cards that can change the weather! The second big update is to the UI available in a battle. Mousing over any UI in battle will show a title of what it is. If an orange outline appears, that means the UI is intractable, allowing for further explanation when clicked. We also have new UI for the Discard and Exhaust piles and new Exhaust color coding for cards. All that and a ton of other changes.
Good luck Challengers!
- Added an exhaust button and pile to battles
- Updated card text with new visuals for the Exhaust mechanic
- Added the weather system
- Added 5 weather types (Clear, Raining, Scorching, Misty, Windy)
- Added new shaders for all weather types
- Added new status "Stunned"
- Added active weather UI
- Added weather information UI
- Added new card flip animations for Discarded and Exhausted cards
- Updated UI for all card pile views
- Added hover labels for all battle UI
- Added a new Enemy Intent info system
- Updated enemy attack descriptions
- Added additional info to enemy intent
- Updated map generation