Patch Notes — v0.1.7 Update
🆕 New Features
- New Critical Hit stat: weapons (and some other gear) now grant a chance to land critical hits for 1.5× damage. Check your Character Sheet for your current crit %
🐛 Bug Fixes
- Fixed crops planted on farm plots sometimes vanishing after visiting the dungeon (or on later saves). This was a save data collision between farm plots, not random bad luck
- Fixed the Steam Cloud save occasionally overwriting your local save with an older version, which could silently roll back progress
- Fixed bow attacks never landing critical hits, even though melee attacks could. Bows now roll for crits just like melee weapons
- Fixed the Ember Blade's damage being far weaker than it should've been (it was never properly set, so it hit softer than a basic Iron Sword)
- Removed a leftover slam AoE attack from the Gueule de Braise (Calciné boss) that wasn't part of its intended moveset
- Quest tracker progress bars no longer replay their fill animation from empty when an unrelated quest updates. Only the quest that actually changed animates now
⚖️ Balance
- Rebalanced equipment stats around each gear slot's role: helmets and chestpieces now lean into defense, boots into movement speed, and weapons into damage plus the new critical hit stat