Second Odium · published · build 24054319
Changed the size of the Player and Party Battle Sprites to be much smaller
Added Control type selector and corresponding prompt symbols for Steam / XBOX, Playstation and Keyboard Controls. This involved creating and adding many new sprites.
Restructured the UI for the ingame Menus with the new controller prompts
Adjusted the Catepillar for the party member following and layering between party members
Battle Menu prompt placement adjustements
In battle, player turn indicators now only appear during the corresponding party member's turn
The Game Over infection is now animated again