Update 0.311.0
New
- New Steel tier: full armor set with set bonuses, weapons, and tools (old Steel weapons renamed to Iron)
- Second ring slot; equipment slots are now decoupled from item type
- Live character preview in the Cosmetics tab
- New cards: Tin and Goak
- Meena skin and pet added to permanent skins
- Card drop table is now scrollable and sorted by chance
- Engineer category headers show item icon, name, and live stockpile
- Engineer slots show net production rate per item and highlight deficits
- Cross-shortcuts between Craft and Smeltery, and between Enhance and Repair
- Quantity slider in the Gem Shop grocery info panel
Balance
- Lightning Strike damage increased from 30% to 60%
- Act 2 bonfire sacrifices replaced with boss body parts
- Animal bones added to the Act 1 vendor
Improvements
- Bonfire Ash Gain now shows rate per hour instead of probability
- Stronger anti-cheat protections and local save encryption
Bug Fixes
- Fixed Engineer sprite flicker
- Fixed legacy saves failing to load when they contained removed types or enhancements
- Fixed multiple cases where cloud data could overwrite the local save
- New-device cloud-wipe flow tightened and a blocked-save UI added
- Fixed Engineer's Double Crit talent affecting offline gains even when not learned
Update 0.310.0 — Engineer
New System: Engineer
A new idle production NPC joins Act 1 town, unlocking at level 40. The Engineer runs automated workshops that produce resources around the clock — even while you're offline.
- 4 production slots, each with its own recipe and stockpile
- Slots can be upgraded for production speed and extra output chance
- Dedicated upgrade tree with categories per Engineer item - spend stockpile to unlock new perks