Bunhouse Soundtrack · published
I've been extremely hard at work the past month with a huge focus on smoothing out the gameplay of Bunhouse in general. This meant talking to the community and finding/fixing some really annoying bugs, adding some significant quality of life changes, and, of course, new content!
There are a TON of changes in 1.5.0, and I'll put the full change log below, but here are some highlights:
1. Racing mini game - I've added a new item that allows buns to race in multiplayer. An extremely simple object, the race checkpoints must be bought in pairs and can be placed anywhere on the map to create your own race courses! I'm excited to see how you all move furniture to create some fun races :)
2. Interactivity blink effect - every carryable object now has a blinking effect to it when being targeted by a bun... no more frustrating issues of grabbing the wrong object!
3. Six new bun fur patterns unlocked in various ways, two new steam achievements, and two new hats
4. An extremely important bug fix regarding "dead zones" on the grid which would prevent buns from placing objects on the ground or on the hanging pipes in certain areas
5. And so much more!
So why is it called the smooth and speedy update? Well, smooth because of all the bug fixes and QoL changes; speedy because you're racing! :)
I would like to thank you all so much for your continued support and patience. As a solo dev, finding some of these longstanding bugs can be very challenging as I have to balance new content, changes, fixes, and playtesting in equal measure, but you all have been simply awesome! I hope you continually enjoy the relaxing world of bunnies and plants that I've created.
Scroll down below for a long and full list of everything in 1.5.0!
ADDED: Every carryable object now has an interactive material element to it
ADDED: New mini game - Race
ADDED: Foliage is now compressed to the ground anytime a pot is placed on it
ADDED: New Pot - Terracotta Drip Pot
ADDED: New Table - Tiered Table
ADDED: New Fur Patterns
ADDED: More shiny plant variations
ADDED: Mini Sun Magnifier
ADDED: Mini Partial Shade Unit
ADDED: Mini Shade Unit
ADDED: Progress bar to indicate time remaining when fertilizing a pot
ADDED: Fast scrolling to wheelbarrow menu (right thumbstick up/down scrolls by five, or use mouse scroll wheel on keyboard)
ADDED: Sound effect when discovering a shiny plant
ADDED: Total shiny count for each plant is now tracked and is listed in the plantipedia
ADDED: New Hat - Shiny Crown
ADDED: Steam achievement “Shiny”
ADDED: New Hat - Plant Hat
ADDED: Steam achievement “Greenest Paw”
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CHANGED: Bee houses now only request four nearby flowers to produce honey
CHANGED: Increased range of Bee House flower detection by 14%
CHANGED: Poop mode Easter Egg gives some carrots if you already have a fully upgraded fertilizer bag
CHANGED: Sprinklers and Fertilizers can now be placed on tables like pots (Where does the water come from then? ¯\_(ツ)_/¯)
CHANGED: Globe can now be placed on tables like pots
CHANGED: Before, the inspection system would prioritize pots. This caused some annoyance when a sprinkler (for example) was near a bunch of pots and the player was trying to determine its range, as they wouldn’t be able to inspect the sprinkler. Now, the inspection system simply picks the closest object
CHANGED: Shade and Sun Units can now be placed directly next to each other at the cost of allowing them to overlap - which I suppose is now simply up to the player if they want the objects to clip together
CHANGED: Some slight performance improvements regarding foliage
CHANGED: Preview mesh now visible when carrying honey
CHANGED: Made bunnies cuter
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FIXED BUG: When inspecting the Partial Shade Unit it shows the description of the standard Shade Unit
FIXED BUG: When a bun steals another bun’s carried plant, the later bun is stuck in carry mode
FIXED BUG: Grid is mistakenly visible after using a party popper until another object is carried and set down
FIXED BUG: Build-a-Bed (Garden Bed) was mistakenly auto unlocked at the beginning of the game (intended to be unlocked after unlocking every plant)
FIXED BUG: Bun can very rarely be stuck in carry mode and can’t interact with most objects until restarting the game
FIXED BUG: Removing certain objects from the wheelbarrow creates “dead spots” where items can no longer be placed in the greenhouse until restarting the game
FIXED BUG: Sometimes moving hanging pots causes “dead spots” where they can no longer be placed on the pipes until restarting the game
FIXED BUG: Adding upgrades to your order then switching tabs and going back to the upgrade tab causes the wrong upgrades to be listed as ready for purchase
FIXED BUG: Shiny plant material not changing correctly after a shiny plant dies
FIXED BUG: Minor spacing issue in Settings UI
FIXED BUG: Number of plant upgrades stat not reading correctly in settings menu
FIXED BUG: Placing a wheelbarrow full of stuff in another wheelbarrow makes all previously held objects in the first wheelbarrow disappear
FIXED BUG: Fully upgrading your fertilizer and then doing the poop mode Easter Egg causes you to lose your fertilizer upgrade without an ability to get it back
FIXED BUG: Placing a plant on the ground and then repotting it will allow two plants to be potted in one pot and sometimes yield no information from the plant inspection UI
FIXED BUG: Possible Issue with two shade units being stuck together on game load
FIXED BUG: Fertilizing dirt with okay quality or less takes more time than intended with higher fertilizer upgrades
FIXED BUG: Honey gets placed in wheelbarrow but cannot be retrieved
FIXED BUG: Standing next to wheelbarrow while holding honey gives the prompt to put it in the wheelbarrow but the standard use button consumes the honey instead
FIXED BUG: Use button prompt sometimes incorrect near wheelbarrow relating to party popper or dig spots
FIXED BUG: Unable to place shade / partial shade / sun units over many items on the ground
FIXED BUG: Certain objects are unable to occupy a grid space on game load until the object is moved and placed back down. Objects affected:
FIXED BUG: Fertilizer flinger does not occupy a grid space on game load until the object is moved
FIXED BUG: Certain intended items give a prompt saying they have attached items and can’t be put into the wheelbarrow (e.g. mini plant shipping unit)
FIXED BUG: Pressing the Use button while holding a wheelbarrow full of items gives an unrelated prompt intended for the trash can
FIXED BUG (AND THEN INTENTIONALLY UNFIXED IT): In multiplayer, two buns can dig the same spot at once, yielding multiple items. Similarly, two buns can propagate at the same time. This behavior was unintended but after I fixed it I decided I actually liked it as it encourages digging, discovering, and planting together as opposed to just waiting for the other bun to do something. And just like that bug -> feature.
FIXED BUG: Removed Herobrine