Bunhouse Soundtrack · published
Hello wonderful buns! I've been hard at work on a few things but wanted to return to the Bunhouse community and give ya'll a free update for summer :) What better way to celebrate than grilling?!
Lots of changes which I'll post below, but for now just know this update comes with new furniture, upgrades, fish, plants, and a new hat in addition to some slight gameplay changes and bug fixes. Of note for those gameplay changes, all plants now take 50% more time to grow. Simply put, the gameplay loop was much too quick and it was hard managing more than 10 plants at a time with how quickly some would grow. Of course, the game still wants to encourage you to keep lots of plants around but overall this should smooth things out a bit.
As far as porting news, the Switch port released and was very successful! Although there are a couple things people noticed that need some fixing. Still no release date for Xbox or Playstation but after the porting team is done with those two ports, they'll return to Switch to fix those issues. Additionally, the console ports will be a bit behind PC so you all get the newest and latest :)
ADDED: Fruit is now throwable
ADDED: New item - Auto Propagator
ADDED: New item - Carrot Dog
ADDED: New item - Grill
ADDED: New hat - Chef
ADDED: New plant - String Of Pearls
ADDED: New plant - Foxglove
ADDED: New fish - Salmon
ADDED: New fish - Rainbow Trout
ADDED: New upgrade - More Land
ADDED: New upgrade - Shiny parents
ADDED: Sound effect for picking up watering can
ADDED: Additional watering sound effect for when you’re actually watering a plant (vs. just dumping water on the ground)
ADDED: Sound effect for saving game
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CHANGED: All plants take 50% longer to grow
CHANGED: Increased base bunny movement speed by 10%
CHANGED: Lowered sound of crate opening noise (to be more consistent with the rest of the audio mix)
CHANGED: Increased volume of sound for setting down objects
CHANGED: Slightly lowered the max time between background music songs
CHANGED: Sound effect for using watering can
CHANGED: Other random audio balancing
CHANGED: Altered foliage texture to get more even lighting (will be more apparent in console builds)
CHANGED: Adjusted some collisions near the river
CHANGED: Reformatted ivy texture for more realistic deviations of color
CHANGED: Miscellaneous optimizations to reduce draw calls
CHANGED: Made bunnies cuter
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FIXED BUG: Using the mini plantipedia while using the watering can causes the watering can to continually output water even after being set down
FIXED BUG: Bun can propagate a plant while picking it up, causing the new seed to be permanently attached to bun until reloading the game
FIXED BUG: Switching from fishing to rowing while having a fish you caught doesn’t remove the prompt “send fish to aquarium”
FIXED BUG: Misspelled ‘propagate’ in Pocket Clippers upgrade description
FIXED BUG: Ivy color glitch at top of greenhouse
FIXED BUG: Rare bug where trash can couldn’t be utilized properly
FIXED BUG: Removed Herobrine