Version 0.5.2

Moorage · published · build 25137389

Issues Fixed

  • Fixed getting stuck on level up screen when returning to island.
  • Fixed getting stuck on day 11 with an empty dialogue if the player had gotten a nonromancable character to max relationship status.
  • Fixed items spawning on Hollie's house.
  • Fixed spelling mistake in Jesse's greeting.
  • Added collision to Callum's house's roof.
  • Fixed Steve being a skinwalker when invited on the ship.
  • Fixed Callum's tutorial sometimes breaking in a few ways.

Changes Made

  • Increased effectiveness of abundant fish nodes.
  • Added island changing after a win.
  • Lowered amount of wood/stone that spawns on the island slightly.
  • Made hover text of filets change with ship upgrades.
  • Added more items to randomized merchant shops
  • Made merchant randomized items have at least one non bait item
  • Added sugar bag and fillets to Nicol's shop
  • Added motion sick friendly mode that is toggleable in gameplay settings.
  • Updated uninviting characters on boat so uninviting was clearer.
  • Increased effectiveness of bait by about 17%