MedCom Origin Demo · published
Hello everyone,
We’re back with a development update and want to share what’s been recently added and what we’re currently working on.
A brand-new map has been introduced into the game. It expands the playable space and offers new combat scenarios, routes, and points of interest to explore.
The mission system has been reworked:
Evacuation points are now part of missions
New mission objectives have been added, including eliminating enemy commanders
This is a major step toward shaping the core extraction gameplay loop.
The health system received new visual feedback:
When your health drops below 25%, the screen begins to lose color
Additional visual effects now indicate critical condition, making low health states more readable and intense
Active development is ongoing on the inventory system. More details will be shared once it’s ready for testing.
Enemy AI behavior has been improved, making encounters more dynamic and challenging. This includes better reactions, movement, and combat decision-making.
As always, thank you for your support and feedback — it directly influences the direction of development.
More updates are coming soon.
Stay safe out there.