Worshippers · published

New patch is up, Sventov is very happy!
Changelog:
Added:
- Added a new card: Assassin.
- Added a new card: Golem.
- Added a new challenge.
- Added 2 new tier 3 cursed army types.

Fixed:
-Few AI improvements.
-Few GUI improvements.
-Fixed some bugs related to saved games.

Balance:
- After beating difficulty 3 and 4 scenario now you are choosing 2 out of 4 cards (instead 2 out of 3).
- Adjusted Veles's cards tree.
- Adjusted Sventov's cards tree.
- Pray for prosperity: increased time limit and rewards.
- Every new campaign has 2 more difficulty 4 scenarios.
- Axeman (level 2 and 3) added a skill: Challenge (Attack an enemy with the highest strength).
- Axeman (level 2) stats changed from 5/2/9 to 5/2/8.
- Axeman (level 3) stats changed from 6/2/10 to 6/2/9.
- Deserter (level 1) stats changed from 2/2/7 to 2/3/6.
- Deserter (level 2) stats changed from 3/2/8 to 2/3/9.
- Deserter (level 3) stats changed from 3/3/9 to 3/3/10.
- Warden (level 3) stats changed from 3/3/10 to 3/3/11.
- Spearman cost increased from 3 to 4.
- Spearman (level 1) stats changed from 2/2/7 to 2/3/7.
- Spearman (level 2) stats changed from 3/2/8 to 3/3/8.
- Spearman (level 3) stats changed from 3/3/9 to 3/3/10.
- Heavy infantry (level 3) stats changed from 3 5/4/12 to 4/4/12.
- Heavy infantry (level 3) added ability: When your unit restores armor: Strength +1 (until next hit).
- Bear: ability changed to: When your animal attacks: Strength +1 (until next hit).