Worshippers · published

New patch is out! Once again, mostly balance changes.
Added
- Score screen after finishing a campaign.
Fixed:
- Bugs related to Baba Yaga.
- Combo Blessed knife + warden should now work correctly.
- Combo Blessed knife + Deserter should now work correctly.
- Fixed some cards descriptions.
- Issue where the map has no resource nodes has been fixed.
- Fixed some Tooltip bugs.
- Some AI fixes.
Balance:
- At least one of a random card rewards is rare.
- When you replay final scenario, you may get different cursed army.
- Adjusted Svntov’s card tree.
- Adjusted Veles’s card tree.
- Banner cost increased to 7.
- Heavy axe cost reduced to 4.
- Sabre cost reduced to 5.
- Dagger changed to: +1 strength (melee), +1 strength (Melee, if target isn't injured).
- Blessed Sword: Now it additionally gives +1 strength (melee, during attack).
- Thug skill: Now gives 0-2 gold, but 0 is more unlikely to happen.
- Warrior (all levels): health -1.
- Spearman (all levels): health: -1.
- House spirit price increased to 1.
- House spirit now has constant cost.
- Forestation now has constant cost.
- Feudalism price increased to 3.
- Feudalism now has constant cost.
- Social classes: cost now increases by 1.
- Earthquake: cost reduced to: 5.
- Earthquake: now is slowing down cursed army for every building destroyed.
- Deforestation: now has constant cost.
- Prophet: price increased to 2.
- Prophet: now has constant cost.
- Prophet rarity changed to: rare.
- Horn of plenty: effect changed to: Add the cost of this card to your lowest resource (except faith).
- Victim rarity changed to: rare.
- Ring of knowledge rarity changed to: common.
- Shoes rarity changed to: rare.
- Clever rarity changed to: epic.
- Traveler rarity changed to: rare.
- Deforestation rarity changed to: rare.
- Forefathers' Eve rarity changed to: rare.
- SheildMaiden rarity changed to: epic.
- Wrath rarity changed to: epic.
- Earthqake rarity changed to: legendary.
- Bear rarity changed to: rare.
- Sword-bearer rarity changed to: common.