Update V1.2.2

Damned Nation Reborn · published

Change Log

V1.2.2

  • Walker Spawn Fix
    Walkers now appear in a steady flow and no longer increase or reduce in
    numbers over time
  • Head shots inflict more damage
  • Improved particle system with wind turbulence.
  • Melee hit detection improved

    V1.2.1

  • Ammo count GUI
  • Heath replenish over time
  • Walker HP no longer drops into negatives

    V1.2

  • Unlocks will now require a lower score
    (anyone that has reached the new required scores in previous builds
    will get instant access to these unlocks)
  • Structures now cost less
  • Flame thrower unlock glitch fixed
  • NEW Gatling Cannon
  • Player HP indicator added

    V1.1

  • A new and improved GUI with controls and notifications built in
  • Improved shot gun slug count and spread.
  • Added audio to walkers Grows/ Groaning so you know where they are coming from (Best played with headset)
  • Pause menu now accessible via the ESC key
  • Improved Building and a clear structure cost indicator
  • Many more minor bugs fixed