Patch Notes - Update v1.0.2

major update

Spire of Ash · published

# Spire of Ash Patch Notes - v1.0.2 (Build 78)

This update focuses on combat reliability, loot filter usability, tooltip clarity, and a broad cleanup pass across item, hero, and skill data.

## Combat and Status Fixes

- Fixed Onslaught so its attack speed bonus now applies correctly.
- Fixed Stealth behavior so it breaks correctly on action and interacts more reliably with combat targeting.
- Fixed Thorns Aura reflection so reflected damage now resolves properly.
- Ground effects now function more consistently in live combat, including Burning Ground, Chilled Ground, Shocked Ground, Toxic Ground, and Consecrated Ground.
- Cleaned up combat status data for effects like Enfeeble, Temporal Chains, Shock, Chill, Weakness, Vulnerability, regeneration, haste, and damage boosts so their values behave more consistently in runs.
- Improved several combat edge cases tied to ailments, reflect, aura reservation, and life-cost skill interactions.

## Loot, UI, and Tooltip Improvements

- Loot Filter Studio now includes a Quick Setup flow for building filters faster.
- Added loot filter import/export support, including share codes.
- Preset loot filters now do a better job protecting keys, booster packs, top currency, and gold.
- Hidden-vs-panel visibility behavior has been cleaned up so loot display and collection logic are more predictable.
- Improved dungeon loot overlay performance and interaction stability, including better handling around repeated collection input.
- Skill and support gem tooltips now show clearer damage, ailment, reflect, and ground-effect information.

## Balance, Items, and Data Cleanup

- Reworked the base implicit item catalog across weapons, armor, shields, offhands, jewelry, and caster gear to give item bases stronger identities.
- Updated hero, skill runtime, and progression data for more consistent scaling and clearer effect values.
- Retuned a large set of Aether cards with improved stat scaling, synergy hooks, and diminishing-returns handling where needed.
- Refreshed in-game reference data so more encyclopedia and tooltip entries match live gameplay behavior.

Thanks for playing.