Beta Branch Note: These changes are currently available on the beta branch. The beta branch is for testing experimental changes and for finding and fixing errors.
This is how you get access to the beta branch (USE AT YOUR OWN RISK):
Right-Click on Aquapark Tycoon in your Steam list, Properties -> Betas -> Select branch 'Beta Branch - Newest Changes'.
Hi everyone,
we have prepared the next patch containing some smaller gameplay adjustments and of course a lot of bugfixes. It is available on the beta branch for you to test out. If you encounter any issues, please use our bug reporter. Note that save games created on this branch can not be opened when you switch back to an older game version.
Gameplay
- Guests choose their favorite activity twice as likely when looking for the next thing to do
- Attractions that are very far away are now less likely to be chosen by guests
- Exception: Favorite attraction
Guests only start sports-swimming in a pool when it has an area that is deep enough to be a swimmer areaGuests now dry off a lot quicker and leave less trails of water throughout the parkNormal Cocktail is now less expensive than a Fancy Cocktail ($9.50 -> $7.50)You might have to adjust prices in existing saves!Guests now use floaties more often when swimming in a poolIt is now possible to place wall objects on the entranceGraphics / UI
- Added option to change resolution in fullscreen mode
- Adjusted layout of shop items with improved clarity for synced item price checkbox
- Adjusted object blueprint window to display joy spark costs separately
- When building things that create a current in a pool, such as lazy river boosters, the pool currents visualisation is enabled automatically
- Search filter now clears itself when selecting a new tab or object category
- Improved phrasing and display of the pay-back-the-loan goal
- Improved visibility of slide sections that can't be built
- Especially all-glass or metallic slide sections now have better visibility
Staff members are now highlighted when focusing them via the staff management window, so you can find them more easilyUpdated indoor entrance modelUpdated Rocky Waterfall particlesUpdated winter grass snow coverage so that all grass types connect seamlessly with each otherAdjusted indoor walls to avoid flickering with room dividersPerformance
- Improved auto save performance to reduce frame hitches
- Improved performance when park management window is open
Bugfixes
- Fixed a potential crash when trying to place slide entries
- Fixed an issue where freezing pools were not being properly synced in multiplayer
- Fixed an issue where guests would sometimes not be properly synced in multiplayer after jumping from a diving tower
- Fixed an issue where guests and staff were standing still because their path finding priority was too low
- Fixed an issue where guests could falsely injure themselves when jumping from a diving tower
- Fixed an issue where a rendering artifact could occur in pools with wave machines
- Fixed an issue where guests were clipping into a frozen pool when using a ladder
- Fixed an issue where many guests could get stuck in "dead zones" in lazy rivers
- Fixed an issue where built-in pool benches couldn't be placed next to each other or in tight spaces
- Fixed an issue where guests would sometimes turn away and not use an object after waiting in a queue
- Fixed an issue where guests in the slide queue would continue waiting for the previous wait time after the time was changed
- Fixed an issue where guests would make floors wet from within a closed slide
- Fixed an issue where dirt on the ground would annoy guests that were standing in line for a slide in a slide tower
- Fixed an issue where the pool and sauna info window remained visible after closing and reopening the build window
- Fixed an issue where the sauna infusion info window remained visible when changing tabs
- Fixed an issue where mood icons could flicker when opening UI window of guests or objects
- Fixed an issue where sauna benches would not be in their correct position in rare cases when creating and placing a blueprint (Only works for new blueprints)
- Fixed an issue where some descriptions for staff members were untranslated
- Fixed a few issues in translations