Naughty Nurse Playtest · published
Build 0.33.0 released today.
Changes:
-NEW FEATURE: Banishment: Teddies now need to be collected to banish Bertha before you can leave. High risk, high reward. This is a toggleable option in the settings, and is on by default for play-testing.
-Optimized build to save space so unused scenes aren't included. They will appear now in the beta branch.
-Fixed a bug causing the chair block icon to show up even if no chair is in the inventory.
-Adjusted vision of Bertha to originate as a cone from the knees instead of the chest to help with hiding while crouched.
-Added a code check to allow or execute syringe throws better while pursuing.
-Several new audio and visual scares including HUD malfunctions and hallucinations.
-Added several new Teddy sounds.
-Fixed several small navmesh bugs on walls causing some hang-ups in navigation.
-Adjusted settings menu to make the ritual optional. When disabled, no ritual or Teddies will spawn.
-Reduced Bertha's ability to see in the dark to fairly close unless the flashlight is on to help with dark navigation.
-Fixed a bug causing the mouse pointer to not show up in menus unless you press Esc first.
Asylum:
-Adjusted Bertha's pathing so she isn't camping the main stairs all the time.