Spell Fragments : Forbidden Magic Edition · published
- Added 12 types of fragments (options)
- Adjusted the performance of some fragments (options)
- Changed the "Ammo+" random effect so that a drawback effect is now granted within the same slot
- Fixed an issue where the mana cost, cooldown, and cast time of a trigger could not be reduced by options attached to the spell immediately following it
- Adjusted the numeric range of some random effects (no effect on the quality of already-obtained items)
- Changed potion usage resources to a shared resource pool system
- Added 1 new random effect that can be granted to potions
- Fixed some random effects that can be granted to potions
- Added a parameter to all potions that adds maximum resource capacity
- Adjusted the performance of all potions
- Changed the potion capacity recovery upon floor transition to vary by difficulty
- Fixed an issue where usable capacity would change when reordering potions
- Fixed an issue where the vote dialog would sometimes not appear for only some players during multiplayer
- Fixed an issue where dungeon loading would sometimes fail to complete for only some players during multiplayer
- Reduced the spawn count of some enemies appearing in Dungeon 1 during multiplayer
- Increased the parameters of some enemies appearing in Dungeon 1 during multiplayer
- Fixed an issue where dungeons other than the intended ones appeared as options on the dungeon selection screen
- Reduced the size of the jellyfish enemy appearing in Dungeon 1
- Fixed an issue where the game could freeze when opening the equipment screen in certain environments
- Fixed an issue where jumping could cancel the walking animation during casting
- Added and fixed tutorials