Aéro: speedrun labyrinthe · published
Small quick fix to stabilize Update 15.
I fixed an issue where the first Clayk mission could get stuck if the player quit the game or crashed during the mission. The mission can now properly return to a replayable state instead of staying blocked.
I also fixed a crash that could sometimes happen when leaving the Break Station. The issue was caused by breakable crates that could remain active after the station was unloaded, fall into space, and create performance spikes. The system has been adjusted to prevent that accumulation.
I also fixed a small issue in the new menus where a visual image could appear above the buttons and block mouse clicks. The UI elements have been adjusted so they no longer interfere with interaction.
The Break Station should now be much more stable. Thanks again to everyone for testing the game and sending feedback!