New Soundtrack, Tougher Battles & Clearer Choices

Ember Covenant · published · build 25152626

This update brings together changes to Ember Covenant's sound, combat balance, cinematics, and interface.

Audio

  • Replaced the scene soundtrack with nine music tracks covering the menu, map, events, rest, combat, elites, bosses, victory, and defeat.
  • Added fourteen replacement sound effects for combat and interface actions.
  • Separated button clicks and confirmations from combat effects, with quieter playback levels.
  • Reduced intrusive repetition and softened music ducking during combat.
  • Restored combat sound with reduced motion enabled.
  • Fixed overlapping music across scene and cinematic transitions. The victory cue plays once.
  • Preserved music-off and volume preferences when updating.

Combat balance

  • Increased enemy HP and maximum HP by 30%, rounded up, in newly started battles, including elites, bosses, summoned enemies, and Echoes.
  • Prevented repeated HP scaling after redraws, revivals, previews, or reloads.
  • Kept enemy damage, Keeper HP, and scripted practice encounters unchanged.
  • Preserved the health values of battles already in progress in older saves.

Cards and Litanies

  • Reworked Kindle into a card list, a focused preview, the exact upgrade benefit, and a separate confirmation.
  • Made Litany completion rewards visible before completing the sequence.
  • Added a completion message showing the Litany name and reward, with one completion sound.
  • Clarified when a sequence repeats. This update changes feedback, not the combination rules.

Cinematics and portraits

  • Integrated the 30-second opening cinematic, The Debt.
  • Connected cinematics before boss encounters and after defeating bosses.
  • Updated animated Keeper portraits and corrected Brother Kaminas's portrait selection.
  • Improved playback, skipping, and the return to gameplay after cinematics.

Interface

  • Moved the Litany display clear of boss names and removed Burn guidance that covered action buttons.
  • Separated act introduction text from act rules and placed map navigation below the artwork.
  • Improved alignment of battle statistics, the level indicator, and XP/level-up labels.
  • Reworked overlapping text in the end-of-run chronicle and upgrade panel.
  • Replaced generic currency flames with dedicated Cinder Shard icons.

Thank you for the feedback. Please include your Keeper, act, and the action that triggered a problem when reporting an issue.