[Test version 0.9.0707] New game mode, achievement system available.

major update

Theseus Protocol · published

NOTE:

This update will clear players' battle archives (game settings, user archives remain). We expect to update after 8:00 AM PST on the 6th, players should prepare in advance (we recommend playing through or abandoning the file!)

The overall update content is as follows:


    · New Mode: Deep Dive Mode. Players can freely customize certain game rules, experience custom game challenges, and earn higher scores or a more enjoyable gaming experience.. Increased upgrade speed. The required experience for leveling up in Normal and Hard modes has been reduced. In Deep Dive Mode, higher experience multipliers can be obtained based on components.. Added Steam achievements.. Added opening story.. Added combat tutorial. Players who haven't completed the tutorial will have a guided battle for each character's first fight.. Updated graphical tutorials. More detailed and accurate graphical tutorials have been added in-game. Click on the question mark in the top right corner of each interface to view them.. Added unlock notifications to the settlement interface.. Added character compendium, showcasing the stories of encountered characters.. Added compendium of nouns.. Support for accessing the compendium during gameplay.. Charlotte and Nina can now switch character portraits. Click on the portrait switch button in the character selection interface.. Added setting option: Random Lock. If enabled, random results for the same battle will remain consistent with the previous game. Please enable as needed.. Added toggle between Card Mode and Energy Mode, making it easier for touchscreen players to play the game.. Game modes are now locked. Hard mode unlocks after any character reaches level 3, and Deep Dive Mode unlocks after any character reaches level 2.. Known bug fixes.

Update Roadmap: