This update was primarily focused on addressing some issues that were currently bothering me. Hopefully, these are good QOL changes all around!

- Fixed the elevator light shining through the floor on lower resolutions

- Fixed the fullscreen bug where the game wouldn't launch at a proper resolution

- Made the jumpscare render on a separate layer so it no longer gets obscured by surrounding objects

- Updated the game icon logo for consistency

- Fully synced up the intro cutscene visuals to the sounds

- Further tweaked the camera for a better UX