Transport Services · published
We were not able to fix all the issues, which were reported over last days. Some critical ones remain. Just as that means we will have to rework train pathfinding, it can affect various part of the code and to ensure it will work correctly it might take a few days. Thanks for the patience.
Added features:
Camera rotation with Q,E keys.
Passengers can switch vehicle 2x instead of 1x.
Fixed features:
- bus pathfinding, when leaving the station could return the wrong road (probably cause of bus rotations around stations)
- planes could take passengers from the destination city.
- side movement & mouse scroll is affected by shift key (faster movement)
- wagons are no longer derailed after the game loads.
- rails with red switches will no longer block way completely when there is a way.
- flames particles scaled correctly.
- bus max pathfinding distance increased to not discard long ways to more distant cities.
Warnings:
- data how passengers, which will switch vehicle changed and so after loading saves prior to the patch might take few vehicle stations stops before they collect correct data again. It just results, that passenger might not leave the vehicle at the correct city, before taking other passengers of that color.
- Trains with more complex routes are still bugged. We will use dynamic calculations to prevent the issues, with some incorrect stored or not well-actualized path data.
Status: Online