v0.9.7 - Dwarf can set trap, bug fixes and other improvements

Dark Quest 2 · published

∙ Fixed a tooltip bug with multiplayer info on quests.
∙ Dwarf now has a set trap skill, disarming a trap will add a charge.
∙ Dwarf shield bash has been removed
∙ Archer set trap now deals 2 damage at level 3 and charges redistributed.
∙ Torch radius is now 2.
∙ Searching for the dwarf quest now can be done with 2 characters.
∙ Added some fire animation on the chandalier and other objects.
∙ Made some improvements in the descent to chaos quest.
∙ Dark monk now has 70% accurancy and 2 attack.
∙ Swaped not ready and ready text in multiplayer.
∙ Dark Monk now can carry only 1 potion.
∙ Voices of madness now has 1/2/3 charges.
∙ Fixed some tooltip bugs with refresh potion and prayer to the dead.
∙ Book of spell has been reworked, it now grants an extra charge to all charge-based abilities.
∙ Fixed a bug when creating a new game and would press escape while typing it would crash the game.
∙ Fixed an issue with cancelling the profile creation that could result in a crash.
∙ Added a tooltip when choosing difficulty mode to see the differences.
∙ Fixed some bugs with the infinite movement system in multiplayer that would create lock ups.
∙ Fixed an issue with spell casting attacking creatures and their attack range.
∙ Fixed an issue with health going below zero thus healing would not work as expected.
∙ Fixed an issue with pickups in multiplayer where it wouldn't appear as picked up for other playres.
∙ Made some small changes in the enter the castle and black mirror quests.
∙ Fixed an issue with spell casting attacker not being able to attack when they would go insane.
∙ Fixed a visual bug that would show spellbar for a monster during their turn.
∙ Capped difficulty level on replaying a quest to 10 to avoid crazy numbers.
∙ Fixed a bug with Ancient Graves not being playable in muliplayer.