Demo Hotte Fixxe 0.5.7.4

Monk Took Book · published

Greetings Novices,

Today I have a new update to the demo build. Thanks for filing any bugs or feedback by pressing F1 in game.

Demo Build 0.5.7.4 changelog:

-Prevent joining lobbies if on different versions

-Rats are more likely to attack rather than wander after each bite

-Spider shelf climbing and enweb behaviour streamlined

-Prevent spider climbing into floor issue on mezzanine

-Harder to die in tutorial/early game

-Reduced aim punch on hit

-Game pauses in Menu and in dialog pop ups if playing solo

-Fixed book pick up to prevent 2 players picking up a book at once (this led to a bunch of weird bugs about floating books and arms pointing etc.)

-Controls and menu values not upper case.

-Updated controller look sensitivity to be reasonable.

-Hotswapping between controller and keyboard mouse input is now handled correctly and applies the relevant settings, as well as updates input prompts on HUD.

-Rebinding a control will cause the HUD to update in game to show new binding.

-Added a HUD alert to notify when a different controller input scheme is detected, also notifies only one scheme can be supported at once

-Correct HUD alert when unlock tool slot

-Hotbar keys will not function in feedback form

-Hotbar key 5 works

-Notify of carry more books perk in HUD when attempt pick up when carrying too many books

-Run does not use stamina if key held while motionless.

-Wall torches will light held torches.

-A wet torch that is stored shall become dry.

-Pressing sell when not looking at anything sellable no longer shows sell progression bar erroneously

-Uninitialized books have no icon

-Handle uninitialised books by waiting longer to reinitialize and then try again if client picks up and destroy if cannot

-Raised hotbar and input text in HUD slightly

-Prevent rain indoors

-Slightly higher pest spawn rate