CardAndDungeon v0.1.0-alpha.12 Update
This update expands tutorial guidance and combat content while improving card interactions and reward flow. It also fixes several Trigger and status-effect issues.
v0.1.0-alpha.12
- Added contextual tutorial guidance that follows exploration, encounters, battles, and rewards.
- Reworked Forest Ranger and Flame Mage cards and Relics, and strengthened the healing of a shared Blessing.
- Diversified Stone, Cave, Ruin, and Tomb monster action cycles and roles to make each theme’s battles more distinct.
- Fixed Trigger owner-turn and once-per-battle limits, newly applied Ignite persistence, Shield-loss Relics, and the tutorial completion Relic reward.
- Added confirmation before declining rewards and ensured encounter actions correctly enforce their action-point costs.
- Improved battle target focus and card presentation by moving the selected card aside and preserving transformed-card play visuals.
- Fixed Soul Binding so it correctly targets downed allies.
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