Blood Bar Tycoon · published · build 21463049
My loyal minions have crawled back from the basement with a fresh bundle of fixes. Nothing flashy, no fireworks, just the kind of cleaning that keeps your Blood Bar from turning into a clown show with fangs. 🦇🩸
If you noticed the minions moving a bit slower lately, do not worry... some hands have simply been busy hammering cursed metal and bottling questionable magic for our next ritual... Magic Forge Tycoon releases tomorrow, Jan 13, 2026 at 06:00 PM CET (Brussels) on Steam with a 20% launch discount ($9.60). Still, your Blood Bar remains under our watchful eye... 🧛♂️✨
Steam page:
As always, we are listening. Your reports, suggestions, and angry whispers fuel our little indie coffin and we are genuinely grateful for the support you give to our first game as a small studio team.
Furniture placement controls UI: resolved display and layout issues, so your fingers stop summoning the wrong buttons
Bloody Barrel tooltip: fixed tooltip behavior and positioning
Vampire customers no longer spawn with the hypnosis effect, because surprise brainwashing is only funny once
Blood Distillers: fixed a rare case where they would fail to restart automatically, lazy machines have been threatened appropriately
Blood Distillers: improved reliability when resuming after interruptions (and after certain save/load situations), they now remember their job after a nap
Humans will no longer try to wash their hands in vampire-only bathrooms, some doors are for the undead elite only
Improved a handful of messy localizations my stupid minion "swore were fine". They were not (fixed a few inconsistent strings that could appear in menus and tooltips)
Cross-promotion: updated integration/behavior in the main menu, slightly less intrusive than a bat through your window
Main menu flow: adjusted some small UI behavior so the menu feels a bit smoother, like freshly polished marble in a crypt
If anything still bites you, reach us anytime: [email protected], our Discord server, or the build-in bug report tool in the game. We will investigate, sharpen a stake, and fix it.
Vladimir de la Ligne