Galactiball Playtest · published · build 25131385
Thank you all so much for trying Galactiball's playtest. There's only a handful of items on the checklist left before the game is ready for sale on early access. This update is the first of a flurry of updates over the next week. This change brings optimizations galore for competitive and arcade, as well as the foundations were laid for 3 new game modes that either treat teams differently or are everyone for themselves. The first one has an alpha version playable in the debug mode; Dodge Bowl.
The next will be Boulder Dodge followed by Zombie Ball. For more details on what's coming and to be part of the discussion, join our discord. I'd love to hear your feedback for better or worse. In fact, tonight I will be in the discord voice-chat starting tonight at 8PM Eastern to answer any questions anyone has regarding Galactiball. (all inquiries regarding promoting or any other business inquiries should go to [email protected]) The upcoming updates will not have a post to go with them - it will be gradual as the multiplayer engine and net-code is perfected for launch. For now, our apologies for the state of multiplayer. Tonight will see the first batch of updates.
Thank you all, again, for trying Galactiball's playtest and for your patience while the game matures from Alpha state to a fully playable Beta.