Translations and improvements!

SusDoku: Clues & Suspects · published · build 24418425

SusDoku Update

New Languages

  • Added full German, French, Portuguese and Russian translations.

  • Improved localized UI text, rules and dynamically generated clues across all supported languages.

Animations and Visual Improvements

  • Updated character sprites and portraits throughout the game.

  • Improved furniture, weapon and environment sprites across every setting.

  • Added new ambient animations to fireplaces, TVs, slot machines, roulette tables, casino monitors and Space Station equipment.

  • Improved themed doors, lighting and environmental details.

  • Improved the visual consistency and readability of board highlights.

Clue System Improvements

  • Furniture can now be selected from the reference menu to highlight every matching object directly on the board.

  • Clues now highlight relevant furniture and valid board cells more clearly.

  • Positive adjacency clues show every valid square directly.

  • Invalid object cells use a red negative highlight when appropriate.

  • Habitable furniture remains a valid highlighted position when it satisfies the clue.

  • Room highlights now ignore crossed cells, blocked furniture and discovered evidence.

  • Room highlights are no longer obscured by rugs or other floor objects.

  • Compound clues now correctly show their own intersection. For example, “sitting on an ottoman in the Cigar Lounge” only highlights ottomans inside that room.

  • Directional and diagonal clues now support board highlights once their related suspect has been legitimately resolved.

  • Relational highlights no longer reveal an answer before the related suspect has been properly discovered.

  • Hidden victims and weapons can no longer be inferred from a missing highlight.

  • Discovered victims and weapons are never shown as valid suspect positions.

  • Crossed or otherwise impossible cells are excluded from positional highlights.

Hidden Evidence Fixes

  • Fixed an issue where some hidden weapons could not be discovered if their square had been crossed before the related suspect was resolved.

  • Previously crossed evidence is now rechecked whenever a new suspect placement completes the required deduction.

  • Improved hidden weapon and victim discovery across Investigation, Classic and Fast Extra.

Online Co-op Fixes

  • Fixed an online co-op synchronization issue that could cause players to receive different boards and mismatched clues.

  • Improved synchronization of clues, suspect placements and crossed cells.

  • Improved the handling of each detective’s private clue information.

Offline Mode and Progress

  • The game can now be started while Steam is in Offline Mode.

  • Online features are clearly disabled when no Steam connection is available.

  • Added an option to permanently reset all progress.

Controller and Quality-of-Life Improvements

  • Improved controller navigation throughout menus, settings and detective notes.

  • Map inspection now hides suspects and other obstructive information, making furniture underneath them easier to identify.

  • Improved controller access to furniture references and clue navigation.

  • The “Click a clue to cross it out” hint is now only shown the first time.

  • Detective notes retain their scroll position while selecting suspects.

  • Various UI readability, navigation and gameplay-feel improvements.

Translations and improvements! · SusDoku: Clues & Suspects patch notes · SteamPeaks