Update - 0.4.0 ***Save Breaking***

Gridiron Masters '98 · published

--Gameplay---------------
-Added the ability to get job offers from college teams while in pro and vice versa.
-Added basic draft review show in SportsZone.
-Temporarily disabled discussions in weekly recaps.
-Players created at world gen now have season stats for each entry in their history.
-Increased total pass/rush yards in fast sim.
-Added strength of schedule to the rankings of teams. Playing teams grants a value based on strength and then doubles that value on a win. Values early in the season are less reliable than later.
-Increased action points / board size ceiling for high legacy teams.
-Changed ranking system to a weighted system of season stats and strength of schedule (resume).
-Changed college playoff selection to just be top 16 teams (SOS seems to rank teams well).
-Added a new fast sim engine.
-Increased the effect of higher disparity between teams in the fast sim (drives, yards, completion %, etc)
-Removed player abilities and coach tactics and replaced them with player styles like "Scrambler" and coach styles like "Run N Shoot".

--UI/UX------------------
-Removed the cut button from draft board, recruiting lists and other lists it should not be in.
-Changed max coaches in coach carousel from 8 to 16.
-When season ends in offseason screen it now automatically moves to front office screen.
-Put most recent year first in team history and league history screens.
-Added SOS and Ranked Wins to the standings stat columns.
-Added OT to a game result in schedule screen if it happened.
-Added style tab to coach screen to view which player styles match their style.

--Bugs-------------------
-Fixed some language in coach carousel.
-Fixed AP not showing up in free agents list.
-Fixed typos in coach carousel language.
-Fixed history/stats tab not showing on user coach screen.
-Fixed walk-on/practice squad players having duplicate items in their profile.
-Fixed post season not showing up for players with college history who were created at world gen.
-Fixed overtime never happening.
-Fixed exiting a game, creating a new world then starting a game in that new world left an offseason variable in an incorrect state which caused the game to crash.
-Fixed audio.json of a save not deleting when save is deleted.