Neighbor Fight Playtest · published · build 19209020
Collecting money at the end of the round is too annoying (especially since the amount of money increases).
Clients drop money occasionally
An oonky kill earns more money
Reload is too much of a handicap.
Auto reload toggle in controls
Reload can now be cancelled by a melee attack and by switching items.
The plane is unusable due to its immobility.
The has fine controls now!
Furthermore, I have changed "Public Fight" into "Oonky Revolution" and I have added some lore as a description on the host menu.