A huge new update has arrived, bringing tons of new content, systems, balance changes, and fixes to greatly expand and improve the overall game experience.
🌋NEW
- A real volcano is now visible on Dark Volcano Island
- Live Top 10 highest-level players can now be seen in the Rank Panel
- Daily Quests and Group Quests have been added
- Several new interactable objects have been added to the world, including crackable eggs, breakable nuts, and openable shells
- The number of unique items has been increased from 93 to 200+
- The number of unique quests has been increased from 25 to 101
- Seasonal events have been added for Valentine’s Day, Easter, Halloween, and Christmas
- The Alchemy skill has been added, allowing players to brew their own potions with 10 unique recipes
- The Smithing skill has been added, allowing players to forge their own gear with 25 unique recipes
- Mining ores can now be forged into bars at Forge Ovens
- Several new achievements have been added
⚖️CHANGES
- Removed all pay-to-win in-game currency DLCs and replaced them with new cosmetic DLCs
- Balanced all combat values, including gear, enemies, HP, damage, armor, food, and enemy abilities
- Reworked several uninteresting achievements into more meaningful ones
- Balanced XP gain across all 10 skills for a more consistent leveling rate
- Alchemy, Mining, and Fishing skills are now required to gather certain herbs, ores, and fish
- The entire economy has been rebalanced, with every item value and cost adjusted
- Sell value for all items has been reduced from 50% to 10% of the purchase price
- Leveling is now approximately 7x slower, providing longer progression per zone, more challenge, more quests, and a much longer overall gameplay experience
🛠️FIXES
- Fixed all desync-related bugs, including rollbacks and lost items or progress
- Fixed achievements that were not properly triggering
- Reduced unnecessary transmitted buffers
- Slight performance optimizations
🚧 CURRENTLY IN DEVELOPMENT
- A first basic player-to-player item trading system
- A more PC-friendly GUI using buttons instead of a scroll-based layout, while still maintaining a great experience on Steam Deck and with controllers