五行幻境:荒渡 · published
Dear Players:
Hello.
As I write this letter, Five Elements Illusion Realm: Forsaken Wasteland has just launched on Steam.
Honestly, my emotions are a mix — relief at finally reaching this point, and nervousness about whether it will be well received. This game was conceived on November 7, 2025, and launched on July 8, 2026. Eight months in total.
The team is just three people. We're not professional game developers — before this, we were simply players. None of us knew art or programming. We learned everything from scratch, and along the way, we relied heavily on AI-assisted tools to support our development. There are certainly areas where things could have been better, but we truly pushed ourselves to the limits of our current abilities. And we know there's still significant room to grow.
If you've made it this far, the first thing I want to say is: thank you for giving this small team a chance.
We know the game still has imperfections — there may be bugs, moments where the experience doesn't flow smoothly, details we didn't have time to polish. We will continue refining and improving all of these in future updates.
If you run into any issues or have thoughts you'd like to share, please reach out through our Community page, QQ group (1098089710), or the in-game feedback system.
We're not the kind of team that "finishes and walks away." For us, this game is not an endpoint — it's a world that can continue to grow. Which brings me to this: if you're willing, we'd love for you to build this game together with us. Your feedback, your ideas, the way you play — all of it is part of what this game will become. We're not perfect, but we are here, and we are listening.
Finally, whether you came to experience it, to offer critique, or just to take a look around — you're welcome here. I hope you find something here that's yours.
Have fun.
— The Development Team of Five Elements Illusion Realm: Forsaken Wasteland