August 8 Updates and Bug Fixes

Among Demons · published

- Added simple patch notes so you can quickly see what changed.
- Type 11 demons now roll new random damage each time you start a fight.
Replaying a finished fight still shows the same hits.
- Hunting rewards can now be claimed after temporary buffs expire. If your
team can no longer win, you still get your rewards and the hunt stops.
- Long dungeon sessions are less likely to crash from battle sounds piling up.
- Dungeon runs now forget old reward choices after each floor, helping long
runs stay fast and stable.
- Call in another Collection demon after floors 30 and 50.
- Hand cards now flag more useful upgrades when two stats match or improve.
- Demon cards are easier to see and take less space on portrait phones.
- Steam players can now merge an existing Google or Discord hunter from
Settings. Progress, demons, bags, buffs, and achievements are combined into
one account, and unlocked achievements sync to Steam.
- Achievements earned in the browser now sync to Steam automatically and retry
later if Steam is unavailable.
- Shared Pain now shows its damage boost on surviving demon cards.
- Hunt reward level-ups now always play the full celebration.
- A toggle under your World team switches cards between normal and buffed stats.
- Dragging World team cards on Firefox mobile no longer pulls down the page.
- Demon details can now add or remove demons from your World team.
- The Remove from team button now has a calmer style.

August 8 Updates and Bug Fixes · Among Demons patch notes · SteamPeaks