Among Demons · published · build 24638970
- Overfull Dungeon hands now show scroll buttons on any screen where the cards
do not fit.
- Escaping or defeating a Ranked rival now returns you to preparation for the
next floor instead of starting the next fight immediately. Your previous
hand stays available.
- The Camp profile panel now scrolls its active buffs when they do not fit.
- Siegeborn now grants +25% AOE Damage and +25% Health.
- Iron ranks now use their dark brown rank color instead of grey.
- Overflow Healing shields now appear as a white section on the right side of
health bars, sized in proportion to health and shield strength.
- Infinity nodes in the Skill Tree now have color-matched + buttons for adding
several points at once. The Add Points window remembers your last amount.
- Ranked rivals now show Continue immediately, then let you fight or try to run
with a 70% chance to reach the next floor at the cost of Ranked Points. A
failed escape starts the fight.
- Ranked encounters now replace the normal fight on Dungeon floors 30, 40, 50,
and every ten floors after that when a rival is available.