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OpenCAGE
›
Patches
›
OpenCAGE v0.18.0
OpenCAGE v0.18.0
major update
OpenCAGE
· published
59 days ago
· build
24151392
All events
Read on Steam
Reworked interface to embed the level viewer
Composite browser can now have composites dragged onto the nodegraph to add a new entity
Added a new 'functions' entity browser which can be used to drag new function entities into the nodegraph
Added 'Search' window as an embeded panel
Added new options to search to allow searching within current composite
Added support for previewing material remappings within the level viewer (support for editing these is still a WIP)
Updated behaviour tree editor to fix a variety of enums and missing node parameters (also covered via the docs site!)
Added support for vertex/diffuse colours per-entity in the level viewer
Integrated Render Filters as a new panel
Added support for launching multiple OpenCAGE instances for different game installs
Added highlighting of proxies in level viewer (with option. like alias highlighting)
Added a preview for GCIP entites
Fixed a variety of edge cases where alpha would render incorrectly in the level viewer
Fixed a crash when deleting composites in Browser mode
Fixed an issue with PKG population
Fixed a frequent crash with 'GetEntityName'
Large rework of settings manger (may reset some preferences)
Level viewer options can now be found within the Options dropdown
Various optimisations for the level viewer on load and select of entity
Fixed various other bugs with the level viewer
Deprecated support for non-Steam installs of OpenCAGE