0.18.7+108

Konflikt [playtest] · published

🎮 What’s New in Version 0.18.7
🏆 Quests & Notifications
⚬ End-Game Quest Reveal: All quests are now revealed at the end of a match, featuring prominent new notification banners.
⚬ Smart Notifications: Reveal notifications now properly display only to opposing players, and new alerts appear when upgrades are purchased.
📚 Encyclopedia & Lobby
⚬ Encyclopedia Enhancements: Overhauled visual styling for spells, labels, and layout. Added a new Buildings tab (WIP) and embedded the Encyclopedia directly into the Hot-Seat game creation screen.
⚬ Lobby Visual Overhaul: Updated styling for both the Main Lobby and Hot-Seat game screens.
⚔️ Gameplay & Mechanics
⚬ Randomized Starting Units: Map generator now assigns 3 randomized level-1 units from your chosen faction at the start.
⚬ Combat Updates: Added floating damage numbers during combat.
⚬ Turn Button Pacing: Added a brief delay before enabling the turn button to prevent accidental clicks.
🎨 Visuals & Audio
⚬ New Sound Effects: Added new UI sounds, upgrade purchase audio, and Mass Reanimation sound effects.
⚬ New Cursors: Added updated custom cursors, including a dedicated Repair Wall cursor.
⚬ Animations: Added animated effects for collected resources and Mass Reanimation.
⚬ Faction Borders: Added distinct border colors for neutral buildings and neutral units.
🐛 Bug Fixes & Adjustments
⚬ Combat & Units:
⚬ Fixed an issue where flying units could incorrectly pick up treasures.
⚬ Fixed a bug where units could attempt to attack targets that were already dead.
⚬ Corrected unit spawning behavior at player castles.
⚬ Fixed Gryphon stats and defense bonus displays on Unit cards.
⚬ Quests & Researches: Fixed issues with ritual quest processing and research generation.
⚬ UI Fixes: Resolved an layout overflow issue on the Economy tab.
⚬ Stability: Fixed an application crash occurring on exit