[v1.0.140] Fixes and Improvements

Before Fate · published

Dear Researchers,

We have released Version 1.0.140, which includes the following performance improvements, fixes, and balance adjustments:

Performance Improvements

* Optimized stuttering that could occur when items are added, removed, or sorted

* Optimized stuttering that could occur when weapon durability changes during attacks

* Optimized stuttering that could occur when leaving certain areas

* Optimized the audio GC system so that audio playback no longer causes stuttering. Cleanup is now handled during scene transitions

Critical Fixes

* Fixed an issue during certain quests where an abnormal quest completion check could allow repeated interaction with NPCs and repeated acquisition of quest items

* Fixed an issue where repeatedly entering certain scenes could retrigger CG events and allow quest items to be obtained multiple times

* Fixed an issue where entering Story Mode could, in certain cases, cause the game to freeze

Achievement and Display Fixes

* Fixed an issue where some achievements could not be completed correctly. Saves that have already met the requirements will unlock them automatically

* Fixed garbled text caused by unclosed highlight color tags in some dialogue

* For the achievement related to equipment star levels when leaving base and the achievement for returning to a beacon via teleport, the condition will need to be triggered once more after updating in order to complete properly

Gameplay and Balance Adjustments

* As the game progresses, the amount of gathered resources obtained in each chapter will gradually increase, reducing late-game gathering and resource management pressure

* Rebalanced the values related to Chrono Shop currency

Thank you for your patience, feedback, and continued support.

We will continue to monitor the gameplay experience and keep working on further fixes and improvements.

The Before Fate Team